![]() ![]() You can change color mode settings after starting work on a canvas by tapping ⑤ followed by ⑥.Ĭomparison of screen tones in different color modes. Tap ④ to confirm.īy setting the canvas’s color mode to Black & White, you can prevent uneven screen tone finishes on the printed manga manuscript. You can change color modes from the “Manga Manuscript Settings” on the canvas screen after you start working on the canvas. When drawing manga and illustrations using screen tones, you can prevent uneven screen tone finishes on the printed manuscript by using Black & White color mode. You can select Color or Gray Scale when drawing book frontispieces and Black & White when drawing manga, allowing users the convenience of being able to select the appropriate color mode for their purposes. aymen has added a new log for 100-Watt Class AB Power Audio Ampl.Users can now choose between “Color”, “Gray Scale” and “Black & White” color modes for their canvas when creating a new manga manuscript.( KD9VFU ) has added wa0tko as a contributor to HAMDECK CYBERDECK. ( KD9VFU ) has added a new log for HAMDECK CYBERDECK. Aaed Musa has updated the project titled TOPS Quadruped.Aaed Musa has updated the log for TOPS Quadruped.Yann Guidon / YGDES has updated the log for Clockwork germanium.geemy on Mercedes Split Turbo Was A Game Changer In Formula 1.Nick on Your Multimeter Might Be Lying To You.The Commenter Formerly Known As Ren on Privacy And Photography, We Need To Talk.Sooner Boomer on Rocket Range Australia, 1950s Style.Rabs on Flexure PCB Actuators Made Before Your Very Eyes.The Commenter Formerly Known As Ren on Patching Together Logic Gates.GotNoTime on Hackaday Prize 2023: Jumperless, The Jumperless Jumperboard.The Commenter Formerly Known As Ren on Next-Gen Autopilot Puts A Robot At The Controls.The Commenter Formerly Known As Ren on Supremely-tough Glass Performs Under Pressure.Melon Musk on Starlink: A Review And Some Hacks.Smart Garbage Trucks Help With Street Maintenance 39 Comments However, it’s going to return the same results for other potential sets of four keys on the keyboard, which could explain the behaviour you’re seeing. It’s a clever way to distinguish between 4 different keys using only 2 tests. Since the display is operating in 80×25 text mode (2 bytes per character), this would be equivalent to moving left or right 2 characters (-4 or +4), or up or down 1 line (-160 or +160). The net result is that BX will have one of four different values depending on which key was pressed: 4, 160, -4, or -160. ![]() the jz causes the next instruction to be skipped if either UP or LEFT is pressed. “and al, 0x14” clears the zero flag if DOWN or RIGHT is pressed, and sets it UP or LEFT is pressed. the JP instruction causes the next instruction to be skipped if parity is set, meaning either left or right is pressed. ![]() “and al, 0x1E” sets the parity flag if LEFT or RIGHT is pressed, and resets it if UP or DOWN is pressed. These are scan codes, and the codes for the arrow keys are as follows: > we found different keys responded on machines with different keyboards we’re curious how it does its keyboard input Posted in Games Tagged assembler, qr code, snake Post navigation We would be interested to hear the views in the comments of readers who know something about x86 assembly, to help explain these points. Also we think it has the Snake bug where turning back on yourself means instant game over. To achieve a working game in so little code is an impressive feat, and since we found different keys responded on machines with different keyboards we’re curious how it does its keyboard input. The web version is more usable, and allows us to investigate its operation more thoroughly. We followed the compilation instructions and got it running on our Manjaro installation, with the result of a somewhat unplayable but recognisable Snake, we’re guessing because it was written for a slower platform. It fits far better in a QR code than the previous effort, but perhaps more useful is a web page demo which runs an in-browser DOS compatibility library. We’re not sure that many of you have recognised the need in your life for an x86 machine code program encoded into a QR code, but following on from someone else work has created a super-tiny Snake clone in assembly which comes in at only 85 bytes long. ![]()
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